Category: PS Vita

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The Free Cheese Goes Spelunkin’

Joe and Marc spent an evening diving in the mines, fighting in the jungle, and slipping in the caves in Spelunky. Spelunky is one of our favorite games despite the fact that we have yet to complete it. The challenge...

/ February 27, 2015

2015’s Most Anticipated Games

Looking ahead to 2015 produces a huge list of games that we are excited to play. 2014 was a great year for gaming, but primarily for Wii U owners. Nintendo fans saw the console make a significant turn around with...

/ January 26, 2015

The Free Cheese Game of the Year Awards 2014

As we close the year and prepare for the beginning of the next, we needed to sit down and discuss the best games of 2014. During The Free Cheese Episode 102, we argued for a few hours about which games...

/ December 31, 2014

Roll7’s Game of the Year 2014

Simon from Roll7 here! It’s been a really interesting year for games. Since our launch of OlliOlli on the PS Vita all the way back in January, it has been a rollercoaster. We’ve since launched on PS3, PS4 and Steam and have...

/ December 15, 2014

Game of the Year Nominee: OlliOlli

OlliOlli was released on January 21, 2014 for the PlayStation Vita. It was developed and published by Roll7, and later released for the rest of the PlayStation family of consoles, Steam, and will be released on Xbox One, Wii U,...

/ December 9, 2014

Velocity 2X Is Coming September 2

Developer Futurlab has revealed today that the follow up to their classic-styled arcade shooter Velocity, now has a release date. The sequel, Velocity 2X is coming to PlayStation 4 and PlayStation Vita (including Cross-Buy and Cross-Save) on September 2nd in North America....

/ August 5, 2014

Rapture in Your Pocket

Irrational Games invited the gaming world to visit the city beneath the sea in 2007's BioShock. The game put the player inside of Rapture, the drowning dystopia, and asked that they figure out just what happened on New Year's Eve 1959....

/ July 29, 2014

Preview: Drifter A Space Trading Game

I typically don't go out and buy early access games. I wouldn't say there is any particular reason for this, aside from my limited funds and the possibility that I’d be attaching myself to a project that may turn out...

/ July 24, 2014