Category: Retro Spotlight


Retro Spotlight | Super Metroid

Super Metroid begins with some exposition that leads into a suspenseful action scene. Following the events of Metroid II: Return of Samus, Samus leaves the Metroid hatchling from the end of the last story with a group of scientists at...

/ August 17, 2016

Retro Spotlight | Metroid II: Return of Samus

Many successors to NES games took a clear departure from that of their predecessors. The top-down adventure The Legend of Zelda became a difficult side-scrolling platformer. The stage-based action platformer Castlevania became an equally compelling adventure game. Metroid II: Return...

/ August 10, 2016

Retro Spotlight | Metroid

Celebrate 30 years of the Famicom game with this look at what made the NES game so special

/ August 3, 2016

Retro Spotlight: Twisted Metal 2

While it had an original soundtrack and did not in fact contain any licensed music, my memories of Twisted Metal 2 are just Rob Zombie's "Dragula" on repeat. In fact, it wasn't until the fourth game in the series that...

/ December 16, 2015

Retro Spotlight: Doom

INTRODUCTION[section label="Introduction"] Just about everybody in the gaming community knows Doom and it is one of the most accessible games still to this day. It is the game that really brought First-Person shooters to light, even though the developers made...

/ November 26, 2015

Retro Spotlight: Pikmin

You're going to die on a strange planet. The only way to survive is to enlist the help of tiny soldiers to help rebuild your ship and escape the mysterious world you've crashed on. Pikmin is a real-time strategy game...

/ November 11, 2015

Retro Spotlight: Perfect Dark

In the wake of one of the most popular titles on the Nintendo 64, GoldenEye 007, Rare introduced the world to a brand new game that rivaled its predecessor and advanced it in many ways. Perfect Dark was released for...

/ November 4, 2015

Retro Spotlight: Dark Seed

When I was at this years Unite Boston, Unity3d's annual convention, I had the chance to talk to many other developers. One of my favorite conversations was with two other developers who understood my love for point and click adventure...

/ October 28, 2015