Category: Features

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Super Smash Bros. Most Wanted: Earthworm Jim

"When all else fails, start blasting!" -Earthworm Jim Truer words have never been spoken. I thought a lot about how I could possibly pick a great addition to an already packed roster in the next installment of Super Smash Bros....

/ July 15, 2014

Super Smash Bros. Most Wanted: Simon Belmont

"Good eeeevening! Step into the shadows of the deadliest dwelling on earth. You've arrived at Castlevania, and you're here on business." I always imagined Vincent Price speaking those lines. I can hear someone doing an impersonation of his voice to...

/ July 14, 2014

FourPlay Episode 29: Andy Hull & More Shovel Knight

This week on FourPlay: Dave continues his adventures in Skyrim with the first set of DLC, Chris and Joe argue about Shovel Knight's difficulty, and Kyle feels indifferent toward Sly Cooper 4. Chris plays a little BlazBlue to keep his...

/ July 9, 2014

An Interview With Yacht Club Games

Yacht Club Games is an independent game studio located in Valencia, California. Their debut title Shovel Knight was just released on Wii U, 3DS and PC after a more than successful Kickstarter campaign. Consisting of ex-WayForward Technologies developers, Yacht Club Games is...

/ July 8, 2014

Delver Preview

With the Steam Summer Sale going on, I've managed to snag a couple games. One of them being Delver which is a first person action roguelike developed by Chad Cuddigan. Inspired by Notch (Minecraft) when he made a roguelike game during the Java 4K Game Programming Contest....

/ June 28, 2014

Looking Back On Animal Crossing: New Leaf

"I'll tell you a riddle. You're waiting for a train, a train that will take you far away. You know where you hope this train will take you, but you don't know for sure. But it doesn't matter. How can...

/ June 25, 2014

Ludonarrative Dissonance in Open World Games

As gamers grew more indignant with the normative linear story experience of gaming, their dissent led to bigger pushes in marketing moral choices, alternate endings, and more open world gameplay in the big budget games being produced. In 2014, the...

/ June 23, 2014