Today, we’re announcing our winner of The Free Cheese Game of the Year. If you’re reading this, you won’t learn the results of our awards for 2017 though. In fact, this article is going to ask us about a different year.
It’s been a full year since we called DOOM our Game of the Year 2016. Since then, we’ve had time to digest our thoughts and play through some other stuff that released last year. We also individually voted for different games, despite DOOM becoming the ultimate winner for our website. This is our chance to talk about where we stand one year later. Would you still make the same choice?
Doom gets what makes FPS so exciting and cranks that heat up to hellfire. I admire its simplicity of controls and its ability to let your personal skill take the driver seat as you’re constantly challenged by more and more demons. It never stops and I need more games like this in my life. I’m still happy with Doom winning overall. I wouldn’t change it. Ripping and tearing demons will forever feel invigorating.
DOOM is still the closest game to being better than Uncharted 4 in my opinion. In many ways, it is the better of the two games. However, the complete package of these two games is what makes Uncharted 4 the better game. The multiplayer in DOOM is really generic feeling and does nothing new or special to make me want to come back. Uncharted’s multiplayer isn’t the best in video games, but the 3rd-person perspective and the verticality of the map design makes it feel fresh compared to a lot of other shooters. When it comes to such small details in deciding a Game of the Year, the multiplayer has to be considered and it ends up being the deciding factor for me between these two games.
It was simply fun. It made me feel good while I played it and of everything that I played last year, I still feel it deserves everything we said about it.
I will add Hitman to the conversation. We played a lot of Hitman this year, and I believe that had we played it last year our conversations would have turned out inevitably different. I don’t think it would have outranked DOOM, but then again I don’t really know. It’s such a fun experience to just wander through the cities and see what works and what doesn’t. It’s not unlike DOOM in that regard, where you the player are asked to try things and hope for success. It too, does not take itself too seriously and lets it just be a video game sometimes. The way that enemies drop to the ground when you huck something across a room at the back of their head; the way the developers leaned into the fan reactions to certain weapons or characters. Hitman is a lot of fun and a really fantastic video game that I wish we would have played a bit more last year.