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The Evil Within was released on October 14, 2014 and I sat down to play the first hour of it. At first, as you can see below, I wasn’t really gripping just what the game wanted me to do. I continued to die in the same way over and over, and while this is my fault and not the game’s it did hamper my enjoyment. For me, survival horror is a weird genre. Once you grow up a little bit, the things that scared you once just simply don’t anymore. Here, what was presented to be scary and intimidating really wasn’t either for me.

Specifically, the game just became frustrating when trying to repeat the same task without victory. I will say that once I made it through that section and the opening chapter altogether, I was intrigued by what the game had to offer in the next chapter. Wandering through the halls of a weird asylum or hospital, then being transported into the middle of the forest certainly presented a different tone to the game, and one that I enjoyed much more. I’m excited to continue on with the game and see what else is there, especially during a month where we constantly look for things to scare us into the fetal position.

Look for more content on The Evil Within as I continue through it, including a final review when I have completed the game.

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Joe Dix

Joe is the creator of The Free Cheese. He eats a lot of pizza and takes thousands of pictures of his pugs Oswald and Earl every day.

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