Nintendo made a lot of announcements for the upcoming Super Smash Bros. for Wii U and Super Smash Bros. for 3DS today during E3. There were enough announcements that I wanted to compile them all for you in one, neat article.
Right at the beginning of the video, Nintendo confirmed that Miis would be playable in Super Smash Bros. Any Mii that is saved to the system will be playable in game, and each can be designated to one of three choices for fighting style: ‘Brawler’, ‘Swordfighter’, or ‘Gunner’. Depending on which of the three styles is chosen, the Mii character will have a different fighting style and abilities. Additionally, the different abilities can be customized much like the Mii itself, with 12 options across 3 classes, offering 36 different options for the Mii character to fight with. Masahiro Sakurai, the game director, explained the inclusion of the Mii character because he could never include every character that every fan would want in the game, and customizable Miis allow for players to bring anyone from Abraham Lincoln to Ice-T to the game.
After the close of the video, the “one more thing” moment came in the form of Palutena’s inclusion as a fighter in the game. Her introduction was displayed in an animated sequence that shows Link and Pit fighting. When Pit has fallen, Palutena drops in to take on Link. Her moveset was detailed, and shows different abilities such as a move that allows her to move faster than Sonic or another calls down “heavenly light”. She can also warp and reflect, as well as use her staff to attack.
During a developer round table at E3, Masahiro Sakurai confirmed that Pac-Man will be a playable character in the games. Nintendo has confirmed that he is the 33rd playable character in the game. Pac-Man is based on his Pac-Land model, an anthropomorphic version of the character. He uses his game’s ghosts to attack, as well as other 8-bit sprites and his signature chomp.
During the bit on Super Smash Bros. for Wii U, Nintendo unveiled its new ‘amiibo’ figures. These figures are modeled after beloved Nintendo characters, and interact with the Wii U Gamepad via near field communication or NFC. Super Smash Bros. for Wii U will be the first Nintendo title to feature use of the figures, with more titles to follow and implementation on the 3DS next year. For Super Smash Bros., a figure will be scanned in and the character will appear in battle to assist in the fight. Two opponents can pit figures against one another, and the figures will retain data and level up over time. Ultimately, the data within the figure will be passed around every compatible title and will provide benefits for each game accordingly.
The first wave of figures will be made available this holiday season, with Nintendo estimating that around 10 will be available at launch. No mention has been made yet on the price of each figure, availability in sets, or what figures will be available in the future, although an image during the announcement may give some clues toward who else to expect in figure form as amiibo figures continue to roll out.
Release Dates & Box Art Revealed
During the presentation, Sakurai explained that the 3DS version is in the final stages of development, but because of the amount of content in the game it would take a little more time to debug and balance the game. He then confirmed that the release date for Super Smash Bros. for 3DS is October 3, 2014. Following the announcement of the handheld version’s release date, Sakurai assured that Super Smash Bros. for Wii U remains on schedule for Holiday 2014.
After the Digital Event concluded, Nintendo issued the official box art for each game, and confirmed that each game would indeed be titled after the platform that it belongs to. Along with the box art, Nintendo showed a screen shot of the character select screen from the Wii U version of the game. The screen shot displays a traditional character select screen for the series, with minor updates to the look and design to its layout. While the roster in the image is not completely up to date, it does show how amiibo figures will work within the game, even showing how they level up over time, as indicated beside Link in the image.
Wii U GameCube Controller Adapter Priced
Nintendo announced the GameCube Controller Adapter for Wii U a few weeks ago, that allows the use of GameCube controllers for the Wii U version of the game. Today, Nintendo confirmed that the price of the adapter will be $19.99 and it will launch this holiday season along with Super Smash Bros. for Wii U. Additionally, the GameCube controller that was pictured with the adapter at the time of its announcement will be made available this holiday for $29.99. Finally, there will be a bundle available that includes the Super Smash Bros. themed GameCube controller, the Wii U adapter, and a copy of Super Smash Bros. for Wii U for $99.99.
That’s everything that I was able to find on Nintendo’s Super Smash Bros. for Wii U and Super Smash Bros. for 3DS from E3 2014 so far. Nintendo also held a live tournament for the game and I expect that maybe some news will come out of it, but until then take a look at some more images from the presentation today and let me know who you want to see in Super Smash Bros. My vote goes to Simon Belmont.